84 million requests a second means even rare bugs appear often. We'll reveal how we discovered a race condition in the Go arm64 compiler and got it fixed.
In this post, I will describe a collaborative effort that proved that unwinnable Slay the Spire seeds exist. This project is joint work with gamerpuppy and ForgottenArbiter and is based on the several attempts that have been made to prove unwinnability for seeds in Slay the Spire.
Recently on a project I wrote some audio processing code in Rust. In the past I’ve used C++ to write audio processing code for situations where performance was critical. I wanted to take that C++ optimisation experience and see what is possible using Rust.